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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Acolyte of the Inferno (Tempeldiener des Infernos)


Creature - Human Monk (3/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

ORI
SetsORI
RarityU




CMC: 3
Color: Red

Tags
counter +1/+1
damage creature 2
ninja
trigger becomes blocked
trigger deals combat damage
2
AErathi Berserker


Creature - Human Berserker (2/4)

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

LE
SetsLE
RarityU




CMC: 5
Color: Red

Tags
pump power 3
pump toughness 3
trigger becomes blocked
3
Agility (Geschicklichkeit)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

MI
SetsMI
RarityC




CMC: 2
Color: Red

Tags
pump power 1
pump toughness 1
trigger becomes blocked
4
Aisling Leprechaun


Creature - Faerie (1/1)

Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)

LE
SetsLE
RarityC




CMC: 1
Color: Green

Tags
change color
trigger becomes blocked
trigger block
5
Alley Grifters (Trickdiebe)


Creature - Human Mercenary (2/2)

Whenever Alley Grifters becomes blocked, defending player discards a card.

MM
SetsMM
RarityC




CMC: 3
Color: Black

Tags
discard
trigger becomes blocked
6
Amphibious Kavu (Amphibien-Kavu)


Creature - Kavu (2/2)

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

PS
SetsPS
RarityC




CMC: 3
Color: Green

Tags
anti-color B
anti-color U
pump power 3
pump toughness 3
trigger becomes blocked
trigger block
7
Araba Mothrider (Araba-Mottenreiter)


Creature - Human Samurai (1/1)

Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

SOK
SetsSOK
RarityC




CMC: 2
Color: White

Tags
evasion
pump power 1
pump toughness 1
trigger becomes blocked
trigger block
8
Arrogant Bloodlord (Arroganter Blutfürst)


Creature - Vampire Knight (4/4)

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

ROE
SetsROE
RarityU




CMC: 3
Color: Black

Tags
destroy itself
drawback combat
trigger becomes blocked
trigger block
9
Ashmouth Hound (Aschenmaul-Hund)


Creature - Elemental Dog (2/1)

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

ISDDDKJMP
SetsISDDDKJMP
RarityCCC




CMC: 2
Color: Red

Tags
damage creature
trigger becomes blocked
trigger block
10
Balduvian War-Makers (Balduvianische Kämpfer)


Creature - Human Barbarian (3/3)

Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

AL
SetsAL
RarityC




CMC: 5
Color: Red

Tags
haste
pump power 1
pump toughness 1
trigger becomes blocked
11
Barreling Attack (Rollender Angriff)


Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

MI
SetsMI
RarityR




CMC: 4
Color: Red

Tags
pump power 1
pump toughness 1
trample
trigger becomes blocked
12
Battle-Mad Ronin (Kampfversessener Ronin)


Creature - Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each combat if able.

CHK
SetsCHK
RarityC




CMC: 2
Color: Red

Tags
pump power 2
pump toughness 2
siren
trigger becomes blocked
trigger block
13
Beastmaster's Magemark (Zauberzeichen des Bändigers)


Enchantment - Aura

Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

GPT
SetsGPT
RarityC




CMC: 3
Color: Green

Tags
pump power 1
pump toughness 1
scale aura
trigger becomes blocked
14
Benalish Cavalry (Benalische Kavallerie)


Creature - Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

TSP
SetsTSP
RarityC




CMC: 2
Color: White

Tags
trigger becomes blocked
15
Benefactor's Draught (Wohltuender Trank)


Instant

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.

C16
SetsC16
RarityR




CMC: 2
Color: Green

Tags
carddraw 1
trigger becomes blocked
untap creature
16
Berserk Murlodont (Berserkendes Murlodont)


Creature - Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

LGN
SetsLGN
RarityC




CMC: 5
Color: Green

Tags
pump power 1
pump toughness 1
tribal beast
trigger becomes blocked
17
Bestial Fury (Kampfinstinkt)


Enchantment - Aura

Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

ALMED
SetsALMED
RarityCC




CMC: 3
Color: Red

Tags
carddraw 1
pump power 4
trample
trigger becomes blocked
trigger enters the battlefield
trigger upkeep
18
Blazing Blade Askari (Askari der glühenden Klinge)


Creature - Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn.

TSP
SetsTSP
RarityC




CMC: 3
Color: Red

Tags
change color
trigger becomes blocked
19
Bogardan Lancer (Bogardanischer Lanzenträger)


Creature - Human Knight (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

FUT
SetsFUT
RarityC




CMC: 2
Color: Red

Tags
counter +1/+1
trigger becomes blocked
20
Brothers Yamazaki (Yamazaki-Brüder)


Legendary Creature - Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

CHK
SetsCHK
RarityU




CMC: 3
Color: Red

Tags
change rules
haste
pump power 1
pump toughness 1
trigger becomes blocked
trigger block
found
188
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